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Created by the Public Governance Directorate

This website was created by the OECD Observatory of Public Sector Innovation (OPSI), part of the OECD Public Governance Directorate (GOV).

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Validation that this is an official OECD website can be found on the Innovative Government page of the corporate OECD website.

Toolkit

Sonar

Basic BASIC:
Allows reuse
A tool to help cities and public administrations better orient and diagnose themselves regarding their innovation profile and maturity. The tool includes a self-analysis quiz, a map to help navigate concepts and trends and compose your a custom menu. It also includes guidance for setting an innovation strategy. Sonar comes in the form of a newspaper printed in A2 format that can be used in a group setting . This resource is available in French.
Toolkit

Comment-Faire: Le Jeu

Champion CHAMPION:
Can be remixed
Designed with the assistance of the CNFPT and the DGAFP, this game is inspired by "Chutes & Ladders": a board game where the team must realize the major stages of their project, and sometimes encounters ladders (these "little miracles" that win several boxes at once) and chutes (these pitfalls that push back the project carrier). The resource is in French.
Toolkit

Neighbourhood Ideas Exchange Toolkit

Champion CHAMPION:
Can be remixed
This toolkit is for people help each other map out the skills, knowledge, resources and capabilities they have in order to respond to, and effect, change in their community. The Possible Futures Lab of the Information Security Group at Royal Holloway University of London originally developed the toolkit to assist grassroots co-creation in the community of Pallion, Sunderland. They have made their toolkits available to others to adapt.
Toolkit

Impact: A Foresight Game

IMPACT: A Foresight Game is a serious board game that teaches you to think critically and imaginatively about emerging technology and the future of society. It's goals for players: / Learn the basics of futures thinking including some of the key terminology / Learn about the latest advances in science and technology (neurotech, nanotech, artificial intelligence, IoT, biotech, robotics) / Practice thinking about how these emerging technologies could evolve and the various ways they could…
Toolkit

Models of Impact

A Role-Playing and Ideation Game That Simulates The Process Of Launching A Social Enterprise. The game walks players through a series of activities in order to simulate the process of ideating and launching a social enterprise in four steps: Learn, Invent, Program, and Report. It is available via a pay-what-you-want digital download, and includes instructions for gameplay, a glossary of 200+ business models, and a suite of other resources.
Toolkit

Scenario Exploration System (SES)

Champion CHAMPION:
Can be remixed
The Scenario Exploration System (SES) is a serious game for future simulation (2035 and 2050). It involves participants exploring their long-term objectives in contrasting scenario-related contexts while interacting with other stakeholders. By creating a realistic journey towards the future, the SES generates a safe space to simulate possible responses connected to any issue of interest to the participants. There are two editions: "Sustainable Transitions" and "Food Safety and Nutrition…
Toolkit

Game of Life 2050

Basic BASIC:
Allows reuse
The Game of Life 2050 draws on scenarios for a sustainable European society in 2050. It is an interactive board game in which players consider four scenarios that describe the radical changes needed to be living within key environmental boundaries by 2050. The game takes a minimum of 2 hours to run (ideally 4 hours) and involves 5-7 actors (each played by one person or in pairs) and one Games Master. Play consists of three ‘rounds’ in which actors are given a set of circumstances that have…
Toolkit

Public Sector Innovation Toolkit

Champion CHAMPION:
Can be remixed
Toolkit developed by the Australian central government, this resource offers 28 pieces of guidance, methods, or techniques for different stages of an organisational innovation lifecycle. The resource includes an Innovation Diagnostic to get a snapshot on which phase of the innovation cycle an agency might need to focus on.
Toolkit

Design with Intent Toolkit

Champion CHAMPION:
Can be remixed
A collection of design patterns, or ‘gambits’, for influencing user behaviour through design. It’s applicable across product, service, interaction and architectural design, aimed particularly at socially and environmentally beneficial behaviour change. The patterns are drawn from a range of disciplines, and are phrased as questions or provocations to enable the toolkit’s use as both a brainstorming tool and a guide for exploring the field of design for behaviour change. It includes…
Toolkit

Signal Spotter Starter Kit

This is a starter kit covering signal spotting, or detecting early signs of change in several fields: Technology, Policy, Business model, Citizen action, Research finding, Design, Application, Idea / innovation. The online resource includes video guidance, examples of signals in the different fields, and exercises for practice with signal spotting. It also includes exercises for signal spotting in one's own context.